Click/Double-tap gesture
var tapGesture = UITapGestureRecognizer(target: self, action: "handleTapGesture:")
//Set the number of clicks on the gesture, double-click: click 2
= 2
(tapGesture)
Pinch (zoom in/out) gesture
var pinchGesture = UIPinchGestureRecognizer(target: self, action: "handlePinchGesture:")
(pinchGesture)
Rotate gesture
var rotateGesture = UIRotationGestureRecognizer(target: self, action: "handleRotateGesture:")
(rotateGesture)
4. UIPanGestureRecognizer drag gesture
var panGesture = UIPanGestureRecognizer(target: self, action: "handlePanGesture:")
(panGesture)
5. UISwipeGestureRecognizer Stroke gesture
var swipeGesture = UISwipeGestureRecognizer(target: self, action: "handleSwipeGesture:")
= //Not set is right
(swipeGesture)
6. UILongPressGestureRecognizer Long press gesture
var longpressGesutre = UILongPressGestureRecognizer(target: self, action: "handleLongpressGesture:")
//Press for a long time
//
//Number of touches required
///
(longpressGesutre)
The UIGestureRecognizerState enumeration is defined as follows
enum UIGestureRecognizerState : Int {
case Possible // the recognizer has not yet recognized its gesture, but may be evaluating touch events. this is the default state
case Began // the recognizer has received touches recognized as the gesture. the action method will be called at the next turn of the run loop
case Changed // the recognizer has received touches recognized as a change to the gesture. the action method will be called at the next turn of the run loop
case Ended // the recognizer has received touches recognized as the end of the gesture. the action method will be called at the next turn of the run loop and the recognizer will be reset to UIGestureRecognizerStatePossible
case Cancelled // the recognizer has received touches resulting in the cancellation of the gesture. the action method will be called at the next turn of the run loop. the recognizer will be reset to UIGestureRecognizerStatePossible
case Failed // the recognizer has received a touch sequence that can not be recognized as the gesture. the action method will not be called and the recognizer will be reset to UIGestureRecognizerStatePossible
}